The Evil One ;3
Mists of Pandaria Beta - Priest Changes
Purify: Now costs 2% of base mana, down from 16%.
Power Word: Shield: Now costs 6% of base mana, down from 34%.
Power Word: Fortitude: Now increases Stamina by 10%, instead of a static amount.
Mass Dispel: Now removes 100 spells from targets, up from 1.
Levitate: Now costs 1% of base mana, down from 3%. Now lasts until cancelled, up from 10 min.
Inner Fire: Now grants 10% increased spellpower, instead of a static number.
Fear Ward: Now costs 1% of base mana, down from 3%.
Atonement: Now also increases your chance to hit with Smite and Holy Fire by 15%.
Smite: Now costs 4% of base mana, down from 15%.
Resurrection: Now costs 4% of base mana, down from 60%.
Leap of Faith: Now costs 2% of base mana, down from 13%.
Holy Word: Sanctuary: Now costs 7% base mana, down from 44%.
Flash Heal: Now costs 6% base mana, down from 28%.
Divine Focus: Now works with any priest spell.
Shadowfiend: Now has a 4 min cooldown, down from 5.
Shadow Word: Pain: Now costs 4% of base mana, down from 22%.
Shadow Word: Death: Now costs 2% of base mana, down from 12%. A word of dark binding that inflicts 592 Shadow damage to the target, and to the caster. If the target is below 20% health, the target takes four times as much damage. If the target dies, the caster takes no damage. If the target does not die, the cooldown is reset. This reset cannot happen more often than once every 6 sec.
Psychic Scream: Now costs 3% of base mana, down from 15%.
Mind Sear: Now costs 6% of base mana, down from 28%.
Fade: Now costs 3% of base mana, down from 15%.
Body and Soul: When you cast Power Word: Shield or Leap of Faith, you increase the target's movement speed by 60% for .
Power Infusion: Now costs 6% of base mana, down from 16%.
Mind Control: Controls a mind up to level 41 for 30 sec. Does not work versus Mechanical beings.
Vow of Unity New. You create a Vow of Unity with a friendly target for 15 sec. Whenever one of you receives healing, the other is healed for the same amount. Whenever one of you takes damage, % of the damage is redirected to the other over 6 sec. Vow of Unity cannot be cast on Tank specialized players. Instant, 2 min cooldown.
Psyfiend New. Can be cast in Shadowform, Limited to 5 target(s). Summons a Psyfiend that stands in place for 10 sec. The Psyfiend casts a Psychic Terror on a nearby enemy within 20 yards every 1.5 sec., preferring anything attacking the Priest. Psychic Terror causes enemies to flee for 30 sec. Damage caused may interrupt the effect. 4% of Base Mana, 25 yd range, Instant, 45 sec cooldown.
Void Tendrils: New. Summons Shadowy tendrils out of the ground, rooting all targets within 8 yards for 20 sec. Killing the tendril will cancel the effect. 4% of Base Mana, Instant, 30 sec cooldown.
From Darkness, Comes Light: New. Surge of Light - You have a 15% chance when you Smite, Heal, Flash Heal, Binding Heal or Greater Heal to cause your next Flash Heal to be instant cast and have no mana cost. Surge of Darkness - You have a 20% chance when you deal damage with Vampiric Touch to cause your next Mind Spike to be instant and not extinguish your Shadow damage-over-time effects from the target.
Divine Insight: New. Serendipity - When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 20% and mana cost reduced by 10%. Stacks up to 2 times. Lasts 20 sec. Shadow of Death - When your Mind Blast deals damage, there is a 40% chance your next Shadow Word: Death will treat the target as if it were below 20% health.
Archangel: Archangel (Evangelism) Consumes your Evangelism, increasing your healing done by 5% for each Evangelism consumed for 18 sec. 30 sec cooldown. Dark Archangel (Dark Evangelism)Increases the damage done by your Mind Flay, Mind Spike, Mind Blast and Shadow Word: Death by 25% for 18 sec. 90 sec cooldown.
Twist of Fate New. Increases damage and healing done to targets at or below 20% health by 15%.
Divine Star: New. Fires a Divine Star in front of you, traveling 20 yards doing damage to all enemies and healing all friendly targets in its path. After reaching its destination, it will return to you also dealing damage and healing all targets in its path.
Void Shift New. You swap health percentage with the current friendly target, and then heal the lower health target by 25%. Instant cast, 3 min cooldown.
Angelic Bulwark: New. Anytime a damaging attack brings you below 30% health, you gain an absorption shield equal to 20% of your total health lasting for until cancelled. This effect cannot occur more than once every 90 sec.
Phantasm New. When you Fade, you remove all movement impairing effects from yourself, you become untargetable by ranged attacks, and your movement speed is unhindered for 3 sec.
Spectral Guise: New. Your shadow blurs into the darkness, leaving your true form behind. As a shadow you are invisible, but remain in combat. Lasts 6 sec or until your true form is hit by 3 direct attacks. 30 sec cooldown, Instant cast.
Vampiric Dominance: When you deal damage or healing, 15% of the amount is healed to up to 3 low-health nearby allies. 40 yd range.
Renew: Now costs 2% of base mana, down from 17%.
Prayer of Mending: Now costs 3% of base mana, down from 18%.
Holy Fire: Now costs 2% of base mana, down from 11%.
Greater Heal: Now costs 6% of base mana, down from 27%.
Binding Heal: Now costs 6% of base mana, down from 28%.
Chakra: Chastise: Now has a 30 sec cooldown. Reworked: Increases the damage done by your Shadow and Holy spells by 15% and transforms your Holy Word spell back into Holy Word: Chastise.
Chakra: Sanctuary: Now has a 30 sec cooldown. Reworked: Increases the healing done by your area of effect healing spells and Renew by 15%, reduces the cooldown of your Circle of Healing spell by 2 sec, and transforms your Holy Word: Chastise spell into Holy Word: Sanctuary.
Chakra: Serenity: Now has a 30 sec cooldown. Reworked: Increases the critical effect chance of your direct healing spells by 10%, causes your direct heals to refresh the duration of your Renew on the target, and transforms your Holy Word: Chastise spell into Holy Word: Serenity.
Circle of Healing: Now costs 3.5% of base mana, down from 21%.
Divine Hymn: Now costs 7% mana, down from 36%. Now has a 3 min cooldown, down from 8 min.
Guardian Spirit: Now costs 1% of base mana, down from 6%.
Heal - Now costs 2% of base mana, down from 9%. Now has 2.5 sec cast down, down from 3 sec.
Holy Word: Chastise: Now costs 13% of base mana, down from 15%.
Lightwell - Now costs 6% of base mana, down from 30%. Now has 15 charges, up from 10.
Prayer of Healing: Now costs 5% of base mana, down from 26%.
Train of Thought: When you heal with Greater Heal, the cooldown of your Inner Focus is reduced by 5 sec. When you Smite, the cooldown of your Penance is reduced by 0.5 sec.
Evangelism: When you deal direct damage with Smite or Holy Fire you gain Evangelism. Stacks up to 5 times. Lasts for 20 sec. Increases the damage done by your Smite and Holy Fire spells by 4% and reduces the mana cost of those spells by 6%.
Inner Focus: No longer works with Binding Heal.
Penance: Now has a 10 sec cooldown, down from 12 sec. Now costs 3% of base mana, down from 14%.
Grace: Now also works with Spirit Shell. Now increases all healing received from the Priest by 10%, up from 8%.
Pain Suppression: Now costs 1% of base mana, down from 8%.
Dispel Magic: Now removes all Magic and Disease effects.
Spirit Shell: New. Creates an absorption shield on the target for [5231 + 50.3% of SP] damage lasting 8 sec. When the shield expires, the target is healed for 80% of the remaining amount. 40 yd range, 2% of base mana, 2.5 sec cast.
Shadowy Apparition: Consumes all Shadow Orbs to summon shadow versions of yourself which will slowly move toward your target. Upon reaching the target, each will instantly deal 539 shadow damage. One Shadowy Apparition is summoned per Shadow Orb consumed.
Mind Spike: Now costs 3% of base mana, down from 12%.
Psychic Horror: Now costs 1 Shadow Orb, not mana. Now has a 45 sec cooldown, down from 2 min. Consumes all Shadow Orbs to terrify the target, causing them to tremble in horror for 1 sec plus 1 sec per Shadow Orb consumed and to drop their main hand and ranged weapons for 10 sec.
Vampiric Touch: Now costs 3% of base mana, down from 16%. Causes 925 Shadow damage over 15 sec. The caster gains health equal to 15% of the damage done by Vampiric Touch.
Silence: Now costs 1% of base mana, rather than a set cost.
Shadowform: Now costs 3% of base mana, down from 13%.
Mind Flay: Now costs 1% of base mana, down from 8%.
Vampiric Embrace: Now has a 3 min cooldown. Fills you with the embrace of Shadow energy, causing you and your allies to be healed for 50% of any single-target Shadow spell damage you deal, split evenly between them. Lasts 15 sec.
Mind Blast: Now costs 3% of base mana, now 17%. Now has a 6 sec cooldown, down from 8 sec. Now generates a Shadow Orb.